Computer Game Designer

All kids have probably been told at least a million times to stop playing games and do their homework. This of course is not entirely a bad idea because illiteracy will get you nowhere. But if you are really serious about becoming a computer game designer, here are some tips that may help you achieve your goal.

The first thing you need to have to become a computer game designer is creativity. Lack of imagination and creativity amounts to a badly unsuccessful designer of anything leave alone computer games. The truth though bitter is best swallowed early.

If you have a great imagination, the next thing you should be good at is communicating your idea. You need not be born with this gift but make sure you do acquire it. However exciting your game idea may be, it's no use if the person across the table doesn't see it the way you do.

The first impression one gets of the computer game industry is that it's a casual workplace where people play games all the time and get paid for it. Though this may be half-true, you must be completely professional in your approach. Once you are taken aboard you can be more casual.

Following is a step-by-step approach to becoming a part of this industry.

  • Know all that there is to know about the industry: Becoming a computer game designer involves a lot more work than just playing games you enjoy. For one thing, get familiar with the games you don't enjoy too. Read all you can about the various aspects of designing a game. In the process you will come across lots of technical language that will help you later.
    Attend as many seminars and conferences as possible. You will get to meet a lot of people already in this field. Such contacts will be useful when you are ready to take the plunge. They may not give you a job straightaway but it'll at least help you get your foot in.
  • Enhance your knowledge: Game designing involves a lot of technical expertise, writing/communicating skills and programming. Attend as many courses offering training in these areas as possible. Even though it may seem irrelevant at first, the knowledge you gain will be useful someday and will also help boost your confidence level.
  • Experience is the best teacher: Gain as much work experience as you can while you can. Don't expect to be paid from the beginning. The experience you are getting is worth more than the green stuff. Start by applying to all the companies that do computer game designing.
  • Your resume should be an advertisement of your skills: After all, if you don't tell the recruiter what you are good at how is he supposed to know? Mention all your skills clearly. This is no time to be modest.
    When sending your resume, keep in mind that the same resume may not work for all companies. If you are responding to a recruitment ad, pay attention to what skills the recruiter is looking for and elaborate on those. If your resume has lots of info about things that don't interest the recruiter, he may lose interest before he gets to the things that do.
  • Why should he hire you: Ask yourself this question when you prepare for an interview. You must already be having lots of game ideas in your head by this time. Put forth some of them confidently. Many a times, those that you don't like are the ones that the interviewers are most impressed by.
  • Start the